Return to the keep on the borderlands keep
The remaining inhabitants of the Keep decided to stay and tough things out, electing Devereau, one of their former Lord's henchmen (who stayed behind because he was crippled), to lead them.
Macsen Wledig, the original builder of the Keep, left many years before with the bulk of his fighting forces to fight in a war raging far away where he and his retainers were all killed.
The Keep is also given a name (Kendall Keep) and a brief history that ties together many of the ambitions of the various NPCs.Ī quick outline of the background: The Keep has fallen on hard times. Even the villains have names, personalities, and goals, all of which are quite useful for a DM trying to decide what particular actions, deals, and plots would or would not interest the various actors. The first difference one notices is that the NPCs all have names and many have actual personalities. It is also is simply better designed and thought out than the original. Unlike the original, this module is designed for the 2nd edition AD&D rule set, and is firmly set in Greyhawk (although it would be relatively easy to convert to another setting). On the twenty-fifth anniversary of the publication of B2: The Keep on the Borderlands, Wizards of the Coast published Return to the Keep on the Borderlands, an updated adventure scenario set twenty years after the events of the original.